Dungeons & Dragons: 4th edition review
Over at Enworld, I posted a quick review of the 4th edition D&D Player's Handbook. I wanted to put that here, as my "stake in the ground" about my feeling regarding 4th edition Dungeons and Dragons. Here's my review.
The Player's Handbook is much better organized than the 3.5 edition book. Everything makes sense. Gameplay is better (as in, I can see how you could hustle it along with fewer pauses to consult the rules). Having said that, wizards, warlocks, and even clerics are booooooorrrring. Fewer spells, and at least for clerics, their role as healer is much less interesting considering that everyone has healing surges (and yes, I did read that a cleric can trigger healing surges even after the other players hit their cap – I'm not suggesting that clerics are useless, merely that they no longer feel as special or interesting as before).