# # Current Ver: $Revision: 1375 $ # Last Editor: $Author: frank_kliewe $ # Last Edited: $Date: 2006-09-11 10:38:24 +1000 (Mon, 11 Sep 2006) $ # # Stat definitions for 35e mode # STATNAME:Strength ABB:STR STATMOD:floor(SCORE/2)-5 DEFINE:MAXLEVELSTAT=STR|STRSCORE-10 BONUS:COMBAT|TOHIT.Melee|STR|TYPE=Ability BONUS:DAMAGE|TYPE.Melee,TYPE.Thrown|STR BONUS:COMBAT|DAMAGEMULT:0|0.5*(STR>=0) BONUS:COMBAT|DAMAGEMULT:1|1 BONUS:COMBAT|DAMAGEMULT:2|1.5*(STR>=0) DEFINE:LOADSCORE|STRSCORE BONUS:COMBAT|TOHIT.Grapple|STR|TYPE=Ability DEFINE:MUSCLE|STRSCORE DEFINE:TWOHANDDAMAGEDIVISOR|2 DEFINE:OFFHANDLIGHTBONUS|2 BONUS:COMBAT|TOHIT|max(((TL-HD)-19)/2,0)|TYPE=Epic STATNAME:Dexterity ABB:DEX STATMOD:floor(SCORE/2)-5 DEFINE:MAXLEVELSTAT=DEX|DEXSCORE-10 BONUS:COMBAT|TOHIT.Ranged|DEX DEFINE:INITCOMP|DEX BONUS:COMBAT|AC|10|TYPE=Base BONUS:COMBAT|AC|min(DEX, min(MXDXEN,MODEQUIPMAXDEX))|TYPE=Ability DEFINE:MXDXEN|0 BONUS:VAR|MXDXEN|1000|PREVAREQ:ENCUMBERANCE,0 BONUS:VAR|MXDXEN|3|PREVAREQ:ENCUMBERANCE,1 BONUS:VAR|MXDXEN|1|PREVAREQ:ENCUMBERANCE,2 PENALTYVAR:MXDXEN DEFINE:FightingDefensivelyACBonus|0 DEFINE:FightingDefensivelyAC|0 DEFINE:TotalDefenseACBonus|0 DEFINE:TotalDefenseAC|0 BONUS:COMBAT|AC|max(FightingDefensivelyAC,TotalDefenseAC)|TYPE=Dodge STATNAME:Constitution ABB:CON STATMOD:floor(SCORE/2)-5 DEFINE:MAXLEVELSTAT=CON|CONSCORE-10 BONUS:HP|WOUNDPOINTS|CON BONUS:HP|BONUS|CON BONUS:HP|ALTHP|CONSCORE BONUS:VAR|UseAlternateDamage|1|PRERULE:DAMAGE_VW DEFINE:UseAlternateDamage|0 STATNAME:Intelligence ABB:INT STATMOD:floor(SCORE/2)-5 DEFINE:MAXLEVELSTAT=INT|INTSCORE-10 BONUS:LANG|BONUS|INT BONUS:MODSKILLPOINTS|NUMBER|INT STATNAME:Wisdom ABB:WIS STATMOD:floor(SCORE/2)-5 DEFINE:MAXLEVELSTAT=WIS|WISSCORE-10 DEFINE:SynergyBonus|2 STATNAME:Charisma ABB:CHA STATMOD:floor(SCORE/2)-5 DEFINE:MAXLEVELSTAT=CHA|CHASCORE-10 DEFINE:NormalMount|1 DEFINE:NormalFollower|1 # #Currently the code supports exactly three checks. Will fix later. # # Epic Saves and Attack bonuses included here. CHECKNAME:Fortitude BONUS:CHECKS|Fortitude|CON BONUS:CHECKS|Fortitude|max(((TL-HD)-20)/2,0)|TYPE=Epic CHECKNAME:Reflex BONUS:CHECKS|Reflex|DEX BONUS:CHECKS|Reflex|max(((TL-HD)-20)/2,0)|TYPE=Epic CHECKNAME:Will BONUS:CHECKS|Will|WIS BONUS:CHECKS|Will|max(((TL-HD)-20)/2,0)|TYPE=Epic # get a bonus level 1 spell at score of 12 and every 8 points beyond that BONUSSPELLLEVEL:0 BASESTATSCORE:10 STATRANGE:4 BONUSSPELLLEVEL:1 BASESTATSCORE:12 STATRANGE:4 BONUSSPELLLEVEL:2 BASESTATSCORE:14 STATRANGE:4 BONUSSPELLLEVEL:3 BASESTATSCORE:16 STATRANGE:4 BONUSSPELLLEVEL:4 BASESTATSCORE:18 STATRANGE:4 BONUSSPELLLEVEL:5 BASESTATSCORE:20 STATRANGE:4 BONUSSPELLLEVEL:6 BASESTATSCORE:22 STATRANGE:4 BONUSSPELLLEVEL:7 BASESTATSCORE:24 STATRANGE:4 BONUSSPELLLEVEL:8 BASESTATSCORE:26 STATRANGE:4 BONUSSPELLLEVEL:9 BASESTATSCORE:28 STATRANGE:4 BONUSSPELLLEVEL:10 BASESTATSCORE:30 STATRANGE:4 BONUSSPELLLEVEL:11 BASESTATSCORE:32 STATRANGE:4 BONUSSPELLLEVEL:12 BASESTATSCORE:34 STATRANGE:4 BONUSSPELLLEVEL:13 BASESTATSCORE:36 STATRANGE:4 BONUSSPELLLEVEL:14 BASESTATSCORE:38 STATRANGE:4 BONUSSPELLLEVEL:15 BASESTATSCORE:40 STATRANGE:4 BONUSSPELLLEVEL:16 BASESTATSCORE:42 STATRANGE:4 BONUSSPELLLEVEL:17 BASESTATSCORE:44 STATRANGE:4 BONUSSPELLLEVEL:18 BASESTATSCORE:46 STATRANGE:4 BONUSSPELLLEVEL:19 BASESTATSCORE:48 STATRANGE:4 BONUSSPELLLEVEL:20 BASESTATSCORE:50 STATRANGE:4 BONUSSPELLLEVEL:21 BASESTATSCORE:52 STATRANGE:4 BONUSSPELLLEVEL:22 BASESTATSCORE:54 STATRANGE:4 BONUSSPELLLEVEL:23 BASESTATSCORE:56 STATRANGE:4 BONUSSPELLLEVEL:24 BASESTATSCORE:58 STATRANGE:4 BONUSSPELLLEVEL:25 BASESTATSCORE:60 STATRANGE:4 ALIGNMENTNAME:Lawful Good ABB:LG ALIGNMENTNAME:Lawful Neutral ABB:LN ALIGNMENTNAME:Lawful Evil ABB:LE ALIGNMENTNAME:Neutral Good ABB:NG ALIGNMENTNAME:True Neutral ABB:TN ALIGNMENTNAME:Neutral Evil ABB:NE ALIGNMENTNAME:Chaotic Good ABB:CG ALIGNMENTNAME:Chaotic Neutral ABB:CN ALIGNMENTNAME:Chaotic Evil ABB:CE ALIGNMENTNAME:None ABB:NONE VALIDFORDEITY:N VALIDFORFOLLOWER:N ALIGNMENTNAME:Deity's ABB:Deity VALIDFORDEITY:N VALIDFORFOLLOWER:N